

^ "PRESS RELEASE: Pure To Deliver New Level Of Extreme Off-Road Racing".CS1 maint: archived copy as title ( link) Pure's soundtrack features a wide variety of artists in genres ranging from house and electronic to hip-hop and rock, but with the menus exclusively playing rock music. The PC demo was made available on October 2. Īt E3 2008, Pure was awarded Best Racing Game of E3 2008 by the Game Critics Awards, Editors’ Choice Award from Official Xbox Magazine (U.S.), Best Driving Game from and Best Racing Game on Xbox 360 from IGN.Ī demo was released on the PlayStation Network and Xbox Live Marketplace on September 4, 2008. Pure director Jason Avent assured gamers that both Xbox 360 versions and PlayStation 3 versions will run identically. The bar may deplete if boost is used or if the player crashes after an unsuccessful trick. If the bar is full, the player may perform a "special trick" given a high enough jump. Tricks add to a player's "thrill bar", with higher-level tricks becoming available as the bar is filled. If the player repeats the same trick, it becomes "stale", earning less points, but new tricks are "fresh" and score more points. The game has a trick system that monitors what kind of tricks the player has been showing off. Sprint tracks have only one or two small jumps and many hard turns, placing increased importance on turns as opposed to stunts. In the end, the player with the highest score wins. Freestyle: Perform and combo as many tricks as possible before running out of gas.The player has to stay on top of the chart and keep pulling "fresh" tricks to win. The tracks have plenty of turns and vertigo-inducing jumps. Players race with quad bikes in locations across the world, pulling off incredible stunts at extreme heights.
